Citadel Servers - VEIN Dedicated Server Configuration Guide. Print

  • Vein, configuration, console commands
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VEIN servers are fully customizable using console variables (cvars) placed in your configuration files.
You can edit most gameplay settings directly from your Game.ini or Engine.ini file under your VEIN server directory.

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Editing the Configuration

 

  1. Stop your server in your Citadel Game Panel.

  2. Open your Game.ini file via Configuration Files.

  3. Navigate the Game.ini file and open it via a Text editor

 

 

 

     4. Add or modify settings under these sections: 

You can add any valid vein. variable here.

 

 

Common Gameplay Variables

Setting Default Description Recommended Range
vein.PvP 1 Enables PvP combat. 0 = Off, 1 = On
vein.BaseDamage 1 Enables base damage. 0 = Off, 1 = On
vein.Time.TimeMultiplier 16 Controls world time speed (affects hunger/thirst indirectly). 1–16
vein.Zombies.Health 40 Zombie health. 0.1–100
vein.Zombies.SpeedMultiplier 1 Zombie movement speed. 0.1–3
vein.Zombies.DamageMultiplier 1 Zombie attack strength. 0.1–5
vein.Zombies.HearingMultiplier 1 How far zombies hear noise. 0.1–2
vein.Zombies.SightMultiplier 1 How far zombies see. 0.1–2
vein.ZombieInfectionChance 0.01 Chance of infection per hit. 0–1
vein.AISpawner.Enabled 1 Enables AI/Zombie spawns. 0 = Off, 1 = On
vein.AISpawner.HordeMode 0 Enables horde attacks. 0 = Off, 1 = On
vein.ContainersRespawn.Enabled 1 Loot containers respawn. 0 = Off, 1 = On
vein.ContainersRespawn.Interval 10800 Loot respawn time in seconds. 600–43200
vein.Scarcity.Difficulty 2 Loot availability. 0–4
vein.Calendar.WaterShutoffTimeDays 30 Days before water stops. 1–999
vein.Calendar.ElectricalShutoffTimeDays 46 Days before power stops. 1–999
vein.Stats.XPMultiplier 1 XP gain rate. 0.1–10

 

Applying Changes

  1. Save your changes in the Game.ini.

  2. Restart your VEIN server through the Citadel Game Panel.

  3. Join the server and test your updated settings.

 

Console Variable List

Here we list some of the VEIN-specific gameplay settings/console variables that you can change, either in config files or via the in-game console.

Most of the commands in the console’s autocomplete can be put here.

Here’s a list. You can print a more up-to-date version to the log by entering PrintAllVeinSettings in a singleplayer game.

This list is incomplete and is only up to date with the writing of this article.

 

 

Variable Default Description
 AI / Horde / Spawning    
vein.AI.AsyncSensing 1 Compute AI sight asynchronously.
vein.AISpawner.Enabled 1 Enables AI spawning.
vein.AISpawner.EnableVirtualization 1 Enables AI virtualization.
vein.AISpawner.FieldOfViewDot 0 Player FOV dot product (-1 to 1).
vein.AISpawner.HordeMode 0 Enables horde mode.
vein.AISpawner.Horde.Enabled 1 Enables horde spawning.
vein.AISpawner.Hordes.ChancePerMinute 0.05 Average hordes spawned per minute.
vein.AISpawner.Hordes.Duration 120 Duration of each horde event (seconds).
vein.AISpawner.Hordes.MaxDistance 25000 Max distance before horde ends.
vein.AISpawner.Hordes.NoiseEffect 0.1 Higher = more hordes from noise.
vein.AISpawner.Hordes.ScentEffect 0.5 Higher = more hordes from scent.
vein.AISpawner.SpawnCapMultiplier 1 Global AI spawn cap multiplier.
vein.AISpawner.SpawnCapMultiplierZombie 1 Zombie-specific spawn cap multiplier.
vein.AISpawner.ZombieCrawlerPercentage 0.1 Fraction of zombies that are crawlers.
vein.AISpawner.ZombieLayerPercentage 0.1 Fraction of zombies that start asleep.
vein.AISpawner.ZombieWalkerPercentage 0.7 Fraction of zombies that walk.
☠️ Zombie Settings    
vein.AlwaysBecomeZombie 0 Players always turn into zombies on death.
vein.ZombieInfectionChance 0.01 Chance to be infected by zombie hit.
vein.Zombies.CanClimb 1 Zombies can climb obstacles.
vein.Zombies.HeadshotOnly 0 Zombies only take headshot damage.
vein.Zombies.Health 40 Zombie health points.
vein.Zombies.SpeedMultiplier 1 Zombie movement speed.
vein.Zombies.DamageMultiplier 1 Zombie attack damage multiplier.
vein.Zombies.HearingMultiplier 1 Hearing sensitivity multiplier.
vein.Zombies.SightMultiplier 1 Sight sensitivity multiplier.
vein.Zombies.NavWalk 1 Zombies use nav walking.
vein.Zombies.LayingDownDistance 500 Distance before zombies wake.
vein.ZombieBuckets.GridSize 20000 Grid size for zombie spawns.
vein.ZombieBuckets.MaxCount 300 Max zombie bucket count.
vein.ZombieBuckets.RespawnTime 300 Time for zombies to respawn (seconds).
 Time / World / Environment    
vein.Time.TimeMultiplier 16 Speed of in-game time. Lower = slower hunger/thirst.
vein.Time.NightTimeMultiplier 3 Multiplier for night time speed.
vein.Time.NightTimeMultiplierStart 20 Hour night speed starts.
vein.Time.NightTimeMultiplierEnd 6 Hour night speed ends.
vein.Time.ContinueWithNoPlayers 0 Time continues when no players online.
vein.Time.StartOffsetDays 0 Day offset for new world.
vein.Calendar.WaterShutoffTimeDays 30 Days before water stops.
vein.Calendar.ElectricalShutoffTimeDays 46 Days before power stops.
 Building / Bases    
vein.BaseDamage 1 Bases can be damaged.
vein.BuildObjectDecay 1 Bases decay over time.
vein.BuildObjectPvP 1 Players can damage bases.
 Containers / Loot / Scarcity    
vein.ContainersRespawn.Enabled 1 Containers respawn loot.
vein.ContainersRespawn.Interval 10800 Loot respawn time (seconds).
vein.Scarcity.Difficulty 2 Loot difficulty (0=none, 4=impossible).
 

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